A Game About a Memoir About Games

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Michael Clune learned about the space between our own minds and those of others through video games. You can bridge that mental space by reading Gamelife, his memoir of a childhood spent playing Suspended and The Bard’s Tale II. Or you can get into his head the same way he learned how to get out of it—through a video game of Gamelife, from the Paris Review and Farrar, Straus and Giroux.


You can find Charley Locke's journalism on WIRED, tweets @CHARLEY_LOCKE, and drawings on her parents' fridge. You can also sometimes spot Charley imperiously making book recommendations while managing the McSweeney's Pop-Up Shops. More from this author →