A Game About a Memoir About Games


Michael Clune learned about the space between our own minds and those of others through video games. You can bridge that mental space by reading Gamelife, his memoir of a childhood spent playing Suspended and The Bard’s Tale II. Or you can get into his head the same way he learned how to get out of it—through a video game of Gamelife, from the Paris Review and Farrar, Straus and Giroux.

You can find Charley Locke's journalism on WIRED, tweets @CHARLEY_LOCKE, and drawings on her parents' fridge. You can also sometimes spot Charley imperiously making book recommendations while managing the McSweeney's Pop-Up Shops. More from this author →