Posts Tagged: Video Games

Solmaz Sharif

The Rumpus Poetry Book Club Chat with Solmaz Sharif

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Solmaz Sharif discusses her new collection Look, the difference between nearness and similarity, and the level of ownership we have over stories. ...more

on playing games feature

On Playing Games, Productivity, and Right Livelihood

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One week last spring I said it out loud for the first time: “Sometimes I play so long, my fingers go numb.” ...more

Harvesting Our Desires

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What can the medium of the video game tell us about our collective desires as a society? According to Alfie Brown’s essay for The New Inquiry, a lot actually. The author details how our fascinations with apocalypse gaming and pastoral farming simulations reflect two distinct responses to the hopelessness of capitalism:

Their picture of a lost era of tightly knit villages where humans lived in organic harmony with nature complements prophesies of a dystopic future in which humans are regimented components of a remorseless capitalistic machine.

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Mark Leyner

The Rumpus Book Club Chat with Mark Leyner

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Mark Leyner on his new book Gone with the Mind, pressuring the novel form, being a purist Dionysian, and artisanal pap smears. ...more

Video Games as Poetry

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Space in video games is not, strictly speaking, physical. It’s made of pixels on a screen, and the movement of objects within it are governed by the algorithms of its central processing unit. This artificiality has the ironic effect of making the world inside of a video game more immediately familiar than the world beyond our living rooms, as if the game is a memory we didn’t know we had.

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Digital Technology is Valid Literature

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Digital technology is changing literature. Those changes are more than just variations on traditional forms like the novel. Video game storytelling, for instance, is a perfectly valid form of art and yet often lacks recognition in the literary world. That needs to change, argues Naomi Alderman over at the Guardian:

The problem is that people who like science and technology, and people who like storytelling and the arts have typically been placed in different buildings since about the age of 16.

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Matt Bell credit Elijah Tubbs for Scrapper

The Rumpus Interview with Matt Bell

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Author Matt Bell talks video games, fiction, nonfiction, politics, empathy, and his new books, Baldur's Gate II: Shadows of Amn and Scrapper. ...more

The Video Game Literati

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Tobias Carroll, writing for Hazlitt, dissects the influence video games have had on literature, from writers like Ernest Cline of Ready Player One to Jonathan Lethem and an entire literary anthology, Press Start to Play. We’re only waiting for Franzen to admit his obsession with playing as Oddjob in Goldeye 64, making all his friends hate him.

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dragon-age-inquisition

The Saturday Rumpus Essay: Growing Up Gaming

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“Is this inclusive or exclusive?” he asked with a creased brow. “I don’t like the idea that we’re being treated as a joke.” ...more

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The Rumpus Interview with Andrew Ervin

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Andrew Ervin discusses his debut novel, Burning Down George Orwell’s House, social media and writing, and how video games can serve as a way to understand the post-human world. ...more

Matthew Baker

The Rumpus Interview with Matthew Baker

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"Master fictioneer" Matthew Baker talks about his new middle grade novel, If You Find This, artists as tricksters, his favorite comic strips, and why children are still capable of believing in impossible things. ...more

Oliverdelapaz

The Rumpus Late Nite Poetry Show #6: Oliver de la Paz

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In Episode 6 of The Rumpus Late Nite Poetry Show, Dave Roderick chats with poet Oliver de la Paz about his new collection, Post Subject: A Fable, video games, and his weirdest writing habit. ...more

Love (or Something), Virtually

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And the winner of Best Opening Line Ever goes to: “I was a gay man playing ‘Warcraft’ as a beautiful woman, and he was a Mormon virgin. Our romance was a time bomb.”

Over at Salon, Elliot Glen tells the story of his pixel-mediated relationship with a callow, straight, Mormon virgin:

I first met SaltySaber in a dark and dangerous swamp, where he answered my desperate cry for help and rescued me from a gaggle of ruthless ghosts .

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