Posts Tagged: Video Games
Space in video games is not, strictly speaking, physical. It’s made of pixels on a screen, and the movement of objects within it are governed by the algorithms of its central processing unit. This artificiality has the ironic effect of making the world inside of a video game more immediately familiar than the world beyond our living rooms, as if the game is a memory we didn’t know we had.
Digital technology is changing literature. Those changes are more than just variations on traditional forms like the novel. Video game storytelling, for instance, is a perfectly valid form of art and yet often lacks recognition in the literary world. That needs to change, argues Naomi Alderman over at the Guardian:
The problem is that people who like science and technology, and people who like storytelling and the arts have typically been placed in different buildings since about the age of 16.
Tobias Carroll, writing for Hazlitt, dissects the influence video games have had on literature, from writers like Ernest Cline of Ready Player One to Jonathan Lethem and an entire literary anthology, Press Start to Play. We’re only waiting for Franzen to admit his obsession with playing as Oddjob in Goldeye 64, making all his friends hate him....more
In response to the news that Nintendo and Netflix may be developing a Legend of Zelda TV series, Ted Trautman at the Paris Review blog examines the character development and narrative structure (or lack thereof) of video games and wonders if it’s possible for a video game to tell a good story....more
(adj.); opposed to mirth, festivity, or fun
“For many of us, these systems provided a foundation for our childhood and opened the door to vast electronic worlds to explore, hack, experiment, and fail within. They taught us how to learn, compete, strategize, think critically, and, through multiplayer games, even socialize.
According to Pobst, who worked on the Xbox version of 2002′s The Fellowship of the Ring adventure game, initially there were going to be pumpkin patches in the Shire and “the Tolkien Enterprises people went nuts about it,” to the point where production had to be shut down while the pumpkins were removed.
Do video games undermine empathy? Or are they just a comfortable scapegoat for a violent culture?
Scientists search for an evolutionary reason for art. Spoiler alert: The answer is men and sex....more
And the winner of Best Opening Line Ever goes to: “I was a gay man playing ‘Warcraft’ as a beautiful woman, and he was a Mormon virgin. Our romance was a time bomb.”
Over at Salon, Elliot Glen tells the story of his pixel-mediated relationship with a callow, straight, Mormon virgin:
I first met SaltySaber in a dark and dangerous swamp, where he answered my desperate cry for help and rescued me from a gaggle of ruthless ghosts .
How did video games go from being completely gender-neutral to being the centerpiece of a male-dominated, often misogynistic subculture?
Polygon’s Tracy Lien investigates in a fascinating history of the industry’s relationship to gender.
It’s interesting whether you’re into video games or not—though, as the article points out, if you play Bejeweled, Angry Birds, or even Windows Solitaire, you may be more into video games than you think....more
The writing life isn’t a game—except when it is.
The Novelist, an indie video game by Kent Hudson, lets you play at being a author without having to put pen to paper…though the game doesn’t seem too much easier than the real thing:
…you’re presented with the same fundamental question in nine different ways over the course of the game, that you start to learn about your own values.
Like a heist movie, the essay introduces the players (an Alaska Native educator and two games developers), sets up the stakes (the stereotypes of Native Americans that saturate the media), and then delivers the goods: the game they created together, about a young girl surviving in the Arctic....more
“If this was a blog post I wouldn’t have read it; if this was a video I wouldn’t have watched the whole thing, but because this was a game I played it until the end.”
That’s one commenter’s response to dys4ia, an autobiographical Flash game about transitioning to a new gender by Anna Anthropy....more
On June 27, 2011 the Supreme Court of the United States struck down a California law that would have banned the sale or rental of violent video games to minors...more