“On the face of it, you might think that this relatively new, rapidly developing art form would be exciting and fertile territory for authors. There’s scope for experimentation in the ability to, say, explore multiple narrative strands, to make mistakes and start again, to work in puzzles. There’s also the surely attractive chance to encounter the kind of predominantly young male demographic that traditional book publishers have such trouble reaching. And, of course, there’s the oodles of cash you stand to make if you can just keep hold of the rights.
Yet while writers such as F Scott Fitzgerald, Raymond Chandler and PG Wodehouse headed for California when Hollywood was at a similar stage in its development, it’s hard to imagine any big names in contemporary fiction getting involved in computers.”
— Sam Jordison at The Guardian asks a very good question and has some answers that make some sense.
UPDATE: So it turns out we’re hearing from lots of writers who are working on videogames. Tell us about it. What is it like? What do you do? Where do you work? I’m curious.