Literature, Meet Video Games

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Over at The Millions, Maxwell Neely-Cohen argues that video games and literature have more in common than we think. Moreover, he suggests that the two genres could benefit significantly from working together:

We should be making novels into video games, video games into novels. Publishers should collaborate with indie game developers, trading them a platform and content in exchange for labor and a new form of adaptation. Literary magazines and libraries should sponsor gamejams. The games industry should fully embrace the thousands of works of classic literature open to them in the public domain.


Marisa Siegel lives, writes, & edits in Evanston, IL. She holds an MFA in Poetry from Mills College in Oakland, CA. Her essay “Inherited Anger” appears in the anthology Burn It Down (Seal Press, 2019) & her debut poetry chapbook, Fixed Stars, is out now from Burrow Press. Poems have recently appeared or are soon forthcoming in Voicemail Poems, Hobart, Autofocus, & Sweet: A Literary Confection. She is senior acquiring editor for trade at Northwestern University Press, & editor-at-large for The Rumpus. Follow her on Twitter at @marisasaystweet & on Instagram at @marisaemily. More from this author →