Literature, Meet Video Games
Over at The Millions, Maxwell Neely-Cohen argues that video games and literature have more in common than we think. Moreover, he suggests that the two genres could benefit significantly from working together:
We should be making novels into video games, video games into novels. Publishers should collaborate with indie game developers, trading them a platform and content in exchange for labor and a new form of adaptation. Literary magazines and libraries should sponsor gamejams. The games industry should fully embrace the thousands of works of classic literature open to them in the public domain.