Posts Tagged: Video Games

Defying Gravity: Ryka Aoki’s Light from Uncommon Stars

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This book is disarmingly—in fact, unnervingly—amoral.

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Happily Never After: A Conversation with A.A. Balaskovits

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A.A. Balaskovits discusses her new story collection, STRANGE FOLK YOU’LL NEVER MEET.

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At the Intersections of Identity: Talking with Dani Putney

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Dani Putney discusses their debut poetry collection, SALAMAT SA INTERSECTIONALITY.

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Cherry Blossom Girl

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Her name was Ing Hua. Literal translation: Cherry Blossom.

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The Rumpus Book Club Chat with Matthew Salesses

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Matthew Salesses discusses his new novel, DISAPPEAR DOPPELGÄNGER DISAPPEAR.

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Poetry as Archeology: Talking with Roy G. Guzmán

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Roy G. Guzmán discusses their debut collection, CATRACHOS.

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Nothing Gets Solved: Talking with Kevin Nguyen

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Kevin Nguyen discusses his debut novel, NEW WAVES.

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The Reality of Love: Talking with Adrian Todd Zuniga

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Adrian Todd Zuniga discusses his debut novel, COLLISION THEORY.

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Reality Scooped: Talking with Tony Tulathimutte

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Recent Whiting Award winner Tony Tulathimutte discusses his first novel, Private Citizens, the state of satire in 2017, “booby-trapping” identity politics, and productivity in the Internet age.

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Down the Rabbit Hole of Experimental Fiction: Michael J. Seidlinger on Becoming a Reader

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Michael J. Seidlinger discusses returning to House of Leaves for Ig Publishing’s “Bookmarked” series.

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Womanly Arts

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This is the hearth. This is the knot. This is home. The woman bent over a sewing machine, the steady hum of the motor, the needle rising and sinking.

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The Company Tub

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If you have ever enjoyed playing an early Nintendo arcade game, chances are you’ve enjoyed the brain fruit Japanese game designer Shigeru Miyamoto grew while soaking in the company bathtub, Chris Kohler reports for WIRED. “At night when nobody was around, you could hang out there for a long time. It totally saved me,” Miyamoto said of the […]

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The Rumpus Mini-Review of The Lost Arcade

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In the past couple of years it has become nearly impossible to avoid a certain genre of New York documentary that can best be described as urban eulogy. But The Lost Arcade, directed by Kurt Vincent and written by Irene Chin, isn’t just another wistful goodbye to the dirty boulevards of pre-gentrification New York. It’s […]

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Your Favorite Pokémon’s Book of Life Advice

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Never fear Pokémon GO-ers (and those of you who have managed to avoid the Poké-wave); the pocket monsters aren’t quite done yet—they’re writing a book. More specifically, it’s an “inspirational guide to life,” as described by Emma Oulton for Bustle. The Pokémon Book of Joy, besides having the most uplifting title ever, will feature adorable illustrations […]

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The Rumpus Poetry Book Club Chat with Solmaz Sharif

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Solmaz Sharif discusses her new collection Look, the difference between nearness and similarity, and the level of ownership we have over stories.

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On Playing Games, Productivity, and Right Livelihood

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One week last spring I said it out loud for the first time: “Sometimes I play so long, my fingers go numb.”

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The Rumpus Book Club Chat with Mark Leyner

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Mark Leyner on his new book Gone with the Mind, pressuring the novel form, being a purist Dionysian, and artisanal pap smears.

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Watching Firewatch

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Olly Moss, a graphic designer whose sparse, vivid posters have brought him a lot of attention recently, has taken his distinct style to the gaming world. Firewatch, a narrative video game about two “rudderless fortysomethings” working in the Wyoming wilderness, features Moss’s aesthetic in every frame (or polygon, or whatever). Over at the New Yorker, […]

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Digital Technology is Valid Literature

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Digital technology is changing literature. Those changes are more than just variations on traditional forms like the novel. Video game storytelling, for instance, is a perfectly valid form of art and yet often lacks recognition in the literary world. That needs to change, argues Naomi Alderman over at the Guardian: The problem is that people who like science […]

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The Rumpus Interview with Matt Bell

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Author Matt Bell talks video games, fiction, nonfiction, politics, empathy, and his new books, Baldur’s Gate II: Shadows of Amn and Scrapper.

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