In response to the news that Nintendo and Netflix may be developing a Legend of Zelda TV series, Ted Trautman at the Paris Review blog examines the character development and narrative structure (or lack thereof) of video games and wonders if it’s possible for a video game to tell a good story.
The Narrative of Zelda
Claire Burgess
Claire Burgess’s short fiction has appeared in Third Coast, Hunger Mountain, and PANK online, among others. Her stories have received special mentions in the Pushcart Prize and Best American anthologies, but haven’t actually made it into one yet. She’s a graduate of the Vanderbilt University MFA program, where she co-founded Nashville Review. She lives in Pittsburgh by way of the deep South and says things on Twitter @Clairabou_.